Feyland: The First Adventure by Anthea Sharp

Feyland: The First Adventure by Anthea Sharp

Author:Anthea Sharp [Sharp, Anthea]
Language: eng
Format: epub
Tags: fantasy series, fantasy short story, urban fantasy, ya fantasy, teen adventure, computer gaming, Fairies, fey, videogames turned real, science fantasy, ya science fiction, teen
Publisher: Anthea Sharp
Published: 2013-07-10T04:00:00+00:00


The weeks flew past, and Jennet felt as though she was living two lives—the depressingly mundane one of Jennet Carter, and the rich, lively adventures of Fair Jennet in Feyland. She’d faced off against ogres, fought basilisks, spoken with ethereally beautiful faerie maidens, and completed some of the strangest quests. Things like sorting out a big pile of lentils and rice, or falling down a well and talking to animals.

There was one creature who kept showing up, a Non-Player-Character with ratty hair and a tattered dress who tried to get Jennet to do pointless quests. The creature reminded Jennet too uncomfortably of the ’shipper girl at school, so she tried to avoid the NPC whenever possible. Easy enough to do—the world of Feyland was full of levels and layers. Completing the Deep Forest had taken her most of a week, and that was with hours a day in-game.

When Jennet wasn’t playing Feyland, she was thinking about it. She spent the evenings poring over Tales of Folk and Faerie, so much that Dad even noticed.

Thomas came over for dinner a few times, and Jennet couldn’t help asking him questions about the book; trying to find out what she could about Feyland without being obvious. He gave her searching looks, but answered. Sometimes the answer made no sense, but she didn’t want to push it. Thomas was suspicious enough as it was.

Weekends were the worst. Barred from her secret FullD playing, she wasted time on Screenie games and counted the hours until Dad left for work again. Once, she messaged Taree, but her ex-friend didn’t bother responding. So much for that.

The only other thing for her to do was take her g-board out. Their neighborhood had a local park with half-pipes and ramps. She wasn’t the best boarder, but she knew some tricks—which put her in the uncomfortable, solitary ground between the newbies and the prime riders.

When she arrived at the park, she made a quick scan for Kenzer. Her heart gave a crazy bump when she saw him at the far side, doing half-flips with ease. The afternoon light gleamed off his helmet, and she squinted, trying to see his face.

This time she’d talk to him.

But by the time she worked up her nerve to go over, he’d merged with a group of his friends and they were already heading out, talking and laughing as they left the concrete half-pipes and ramps behind. Jennet clutched her g-board, the edges digging into her hands, and watched as Kenzer and the others piled into a new-model grav-car. The car lifted smoothly and pulled away.

So much for that. At least the park was quieter now, with fewer kids to notice as she tried out some new moves. An hour later, the sun was low enough to make her squint every time she turned around. Still, it hadn’t been a total waste. She’d figured out the board-flip move, even if she had a few bruises to show for it.

When she got home, she stowed her board and headed to the kitchen for a glass of water.



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